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Tag Archive | "Clay"

Turning Heads

Friday, April 2, 2010

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One of the challenges we faced during preproduction was figuring out how best to create movings heads for our characters. We needed them to turn left and right in tiny increments and to also look up and down. The solution we came up with worked like a charm.

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Making Molds for Zero

Wednesday, July 22, 2009

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With the prototypes set in stone, or rather, clay... we had to make molds of each character which would allow us to produce multiple casts of each body shape. We learnt a lot during this process and evolved our technique over time.

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Sculpting Prototypes

Sunday, June 28, 2009

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With the character illustrations locked down and a clear direction set, it was time to get our hands dirty. David Cox was tasked with the job of turning what he drew on paper into clay sculptures.

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