With the prototypes set in stone, or rather, clay... we had to make molds of each character which would allow us to produce multiple casts of each body shape. We learnt a lot during this process and evolved our technique over time.
Continue reading...Sunday, June 28, 2009
With the character illustrations locked down and a clear direction set, it was time to get our hands dirty. David Cox was tasked with the job of turning what he drew on paper into clay sculptures.
Continue reading...
Wednesday, July 22, 2009
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